Blog Posts, Tutorials & Guides

Kinect Distance - Depth
C#CodeProjectKinect
August 11, 2016

Measuring Distances using Kinect – The Right Way

Today I'm going to share a little trick that will save you a ton of time when working with Kinect: how to properly measure the distance between the sensor and a body or object. Surprisingly, I was asked the exact…
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Kinect Coordinate Mapping
C#Kinect
June 23, 2016

Kinect Coordinate Mapping – The Easy Way

A few months ago, I had published a detailed guide about converting between Kinect's 3D and 2D coordinates. Today, I'm going to show you how to accomplish Coordinate Mapping with minimum effort and only one line of C# code! Background…
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Kinect Weight Lifting (Cover)
C#CodeProjectKinect
May 17, 2016

Detect a Weight-Lifting Bar using Kinect

Any weight-lifters reading this blog? If you are trying to combine technology with your daily weight-lifting exercise, look no further. Today, I'll show you how to recognize a weight-lifting bar and display its distance from the floor using Kinect. This…
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Kinect Unity Windows Store
CodeProjectKinectUnity
May 11, 2016

Export your Unity Kinect project for Windows Store

Kinect officially supports Windows Store! So, if you decide to bring your Kinect apps & games to the Windows Store and reach more customers, be my guest. Uploading traditional Windows Store apps, made with Visual Studio and XAML, is quite…
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Kinect Basketball Spinner - Cover
C#CodeProjectKinectUnity
April 6, 2016

Augmented Reality Basketball Spinner with Kinect

Back in 2014, I had the opportunity to work with an amazing agency from Madrid regarding the Mundobasket Contest, held in Spain. My job was to develop a first-class Augmented Reality experience for Globalzepp and Liga Endesa, the official Mundobasket sponsor. The application…
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Hololens Unity (Cover)
CodeProjectHololensUnity
April 4, 2016

Getting Started with Hololens and Unity3D

Microsoft released the official Hololens SDK a few days ago and I published an introduction to Hololens that went viral. Today, we'll dive into Hololens Development using the Emulator. I'll show you how you can build your first Hololens project using Visual…
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About Vangos

Vangos Pterneas - Kinect MVP

Hey! I’m Vangos Pterneas, Microsoft Kinect Most Valuable Professional. Most of you know me of my Kinect tutorials, videos and open-source software.

I’m running LightBuzz, a US-based software agency. During the past few years, I have been helping innovative businesses like Kinetisense grow using cutting-edge motion technology.

If you’d like to work together, just drop me a line.

Contact me

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