Blog Posts, Tutorials & Guides

Kinect Basketball Spinner - Cover
C#CodeProjectKinectUnity
April 6, 2016

Augmented Reality Basketball Spinner with Kinect

Back in 2014, I had the opportunity to work with an amazing agency from Madrid regarding the Mundobasket Contest, held in Spain. My job was to develop a first-class Augmented Reality experience for Globalzepp and Liga Endesa, the official Mundobasket sponsor. The application…
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Hololens Unity (Cover)
CodeProjectHololensUnity
April 4, 2016

Getting Started with Hololens and Unity3D

Microsoft released the official Hololens SDK a few days ago and I published an introduction to Hololens that went viral. Today, we'll dive into Hololens Development using the Emulator. I'll show you how you can build your first Hololens project using Visual…
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Hololens Installation (Cover)
CodeProjectHololensUnity
April 4, 2016

Installing the Hololens SDK

The past few days have been really exciting for Natural User Interfaces. Microsoft released the official Hololens SDK and started shipping the first developer devices. I wrote a detailed review of the capabilities of the device a few days ago.…
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Hololens Development Unity Windows
Hololens
March 31, 2016

Hololens System Requirements

The official Microsoft Hololens SDK is out, so it's time to start developing our own Hololens apps. First, read an introduction about Hololens. In this blog post, I would like to inform you about the system requirements and the developer…
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Hololens Headset (Side)
CodeProjectHololensUnityVideos
March 31, 2016

Hololens – The Ultimate Intoduction

As an engineer, I used to be quite skeptic about wearable computers. The reason was simple: wearable experiences were just not good enough. A few months ago, I was speaking at the annual Microsoft MVP Summit and I had the opportunity to experience…
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Kinect Drawing
C#CodeProjectKinect
March 15, 2016

Drawing using Kinect v2

A few days ago, I received an interesting comment from one of the fans of this blog. The fellow-developer was asking me about a good way to draw on top of a virtual canvas using his hands. So, today, I'll show you…
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Who’s Vangos?

Vangos Pterneas - Kinect MVP

Vangos Pterneas

LightBuzz Software

Hey! I’m Vangos Pterneas, Microsoft Kinect Most Valuable Professional. Most of you know me of my Kinect tutorials, videos and open-source software.

During the past few years, I have been helping businesses like Kinetisense grow using cutting-edge motion technology. I’m running LightBuzz, a US-based software agency.

If you’d like to work together, just drop me a line.

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