All Posts By

Vangos Pterneas

Kinect Basketball Spinner - Cover
C#CodeProjectKinectUnity
April 6, 2016

Augmented Reality Basketball Spinner with Kinect

Back in 2014, I had the opportunity to work with an amazing agency from Madrid regarding the Mundobasket Contest, held in Spain. My job was to develop a first-class Augmented Reality experience for Globalzepp and Liga Endesa, the official Mundobasket sponsor. The application…
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Hololens Unity (Cover)
CodeProjectHololensUnity
April 4, 2016

Getting Started with Hololens and Unity3D

Microsoft released the official Hololens SDK a few days ago and I published an introduction to Hololens that went viral. Today, we'll dive into Hololens Development using the Emulator. I'll show you how you can build your first Hololens project using Visual…
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Hololens Installation (Cover)
CodeProjectHololensUnity
April 4, 2016

Installing the Hololens SDK

The past few days have been really exciting for Natural User Interfaces. Microsoft released the official Hololens SDK and started shipping the first developer devices. I wrote a detailed review of the capabilities of the device a few days ago.…
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Hololens Development Unity Windows
Hololens
March 31, 2016

Hololens System Requirements

The official Microsoft Hololens SDK is out, so it's time to start developing our own Hololens apps. First, read an introduction about Hololens. In this blog post, I would like to inform you about the system requirements and the developer…
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Hololens Headset (Side)
CodeProjectHololensUnityVideos
March 31, 2016

Hololens – The Ultimate Intoduction

As an engineer, I used to be quite skeptic about wearable computers. The reason was simple: wearable experiences were just not good enough. A few months ago, I was speaking at the annual Microsoft MVP Summit and I had the opportunity to experience…
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Kinect Drawing
C#CodeProjectKinect
March 15, 2016

Drawing using Kinect v2

A few days ago, I received an interesting comment from one of the fans of this blog. The fellow-developer was asking me about a good way to draw on top of a virtual canvas using his hands. So, today, I'll show you…
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Vitruvius Kinect Models Bodies
C#KinectUnity
February 18, 2016

Avateering Using Kinect v2

OK, you have requested this tutorial over a hundred times. You have been asking for this via email, social media, and private messages. So, today, I'll show you how to animate a 3D body model using Kinect. To make things…
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Kinect Finger Tracking
C#CodeProjectKinectVideos
January 24, 2016

Finger Tracking using Kinect v2

During the past few days, I have been working on a really cool personal project: finger tracking using Kinect version 2! As always, I'm providing the source code to you. Watch the finger tracking video Download the source code https://youtu.be/YH_yiaxUm7k…
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Vitruvius Kinect by Vangos Pterneas
C#CodeProjectKinectUnityVideos
September 26, 2015

Vitruvius: Developing Kinect Apps in Minutes

During the past few months, I have been quite inactive. It was for a good reason, though. My team and I have been working on an ambitious project that helps Kinect developers build apps faster. I would like to introduce Vitruvius.…
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Kinect HD Face Cover
C#CodeProjectKinect
June 6, 2015

How to use Kinect HD Face

Throughout my previous article, I demonstrated how you can access the 2D positions of the eyes, nose, and mouth, using Microsoft's Kinect Face API. The Face API provides us with some basic, yet impressive, functionality: we can detect the X and Y…
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