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Today is one of the most exciting days of the year. Kinect for Windows has publicly announced the availability of its second version beta SDK. Here are the top changes from the first (1.8) SDK version:

  • Better camera resolution
  • More joints
  • HD Face & facial expressions
  • Hand states
  • Improved accuracy
  • Windows Store app support


And one more thing…

Moreover, I am happy to announce that Microsoft awarded me as a Kinect for Windows Most Valuable Professional.

This is one of the greatest honors in my life (and a 2-year dream actually). I would like to thank Joshua Blake for the nomination and Microsoft corporation for their trust on me. This prize is both a reward for my contributions to the open-source community and a promise for more and more cool stuff to come.

So, stay tuned for more Kinect books and blog posts.

Thank you!

Vangos Pterneas

Vangos Pterneas is a professional software engineer and an award-winning Microsoft Most Valuable Professional (2014-2019). Since 2012, Vangos has been helping Fortune-500 companies, and ambitious startups create demanding motion-tracking applications. Heโ€™s obsessed with analyzing and modeling every aspect of human motion using Computer Vision and Mathematics. Kinect programming started as a hobby and quickly evolved into a full-time business. Vangos shares his passion by regularly publishing articles and open-source projects that help fellow developers understand the fascinating Kinect technology.


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