As you know, Kinect has come to an end and the industry is transitioning to new depth sensors and new body-tracking SDKs.

I have committed myself and my company to develop new frameworks for the Orbbec and Intel cameras.

So, why am I writing this post?

During the past few days, our Vitruvius software tool has experienced a significant increase in paid and free downloads. I have contacted some of my customers to find out what their plans are. Turns out, a lot of people are still using Kinect to create motion applications for exhibition booths, events, or shows. Indeed, Kinect is still alive in this niche.

To make your life easier, I decided to provide some useful links to download the legacy Software Development Kits.

Kinect SDKs

Kinect Tutorials

For your convenience, here is also a list of Kinect development tutorials and demos:

Tutorials

Demos

This is it 🙂

Bookmark this post, so you can easily find and download the legacy tools.

‘Til the next time, keep Kinecting!

PS – Next time, I’ll publish a body-tracking tutorial using the Orbbec Astra camera and the Nuitrack body-tracking framework.

Vangos Pterneas

Author Vangos Pterneas

Vangos Pterneas is a professional software engineer and an award-winning Microsoft Most Valuable Professional (2014-2019). Since 2012, Vangos has been helping Fortune-500 companies and ambitious startups create demanding motion-tracking applications. He’s obsessive about analyzing and modeling every aspect of the human motion using Computer Vision and Mathematics. Kinect programming started as a hobby and quickly evolved into a full-time business (lightbuzz.com). Vangos is sharing his passion by regularly publishing articles and open-source projects that help fellow developers understand the fascinating Kinect technology.

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