Mixed Reality + Motion Technology

I’m developing the apps of the future. Now!

Vangos Pterneas - Kinect MVP

Hey! I’m Vangos Pterneas, award-winning Microsoft Most Valuable Professional.

I’m running LightBuzz Inc, a US-based software agency. During the past eight years, I have been helping innovative startups, as well as Fortune-500 companies, grow using cutting-edge Motion Technology. I also love teaching and talking about Mixed Reality and Motion Analysis.

Most of you know me of my Kinect/HoloLens articles, talksbooksvideos, and open-source software.

If you’d like to work together and bring your business to the next level, just drop me a line.

CONTACT ME

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Articles & Tutorials

Kinect Drivers - Cover
Kinect
February 2, 2017

Troubleshooting Kinect Driver Issues

Kinect Drivers were originally released in 2014. Since then, there had been no major updates. Microsoft updated the drivers in November 2016, adding UWP support. A few days ago, while working with one of our customers, I noticed something really weird:…
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Natural User Interfaces and Mixed Reality
HololensKinectLeap MotionRealsenseStructure
December 9, 2016

Presentation: Natural User Interfaces + Mixed Reality

A few days ago, I performed a University presentation about Natural User Interfaces, Virtual Reality, and Mixed Reality. Here are the slides of my presentation. Feel free to get inspiration or use it for your own speaking engagements. 'Til the…
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CodeProjectHololens
October 30, 2016

A Pokemon-Go Clone for HoloLens

I'm VERY excited about this article for two reasons: It features one of the most cool demos I have ever demonstrated in this blog, and it's the first guest post, authored by a person I really admire and respect. This article is…
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Kinect Distance - Depth
C#CodeProjectKinect
August 11, 2016

Measuring Distances using Kinect – The Right Way

Today, I'm going to share a little trick that will save you a ton of time when working with Kinect: how to properly measure the distance between the sensor and a body or object. Surprisingly, I was asked the exact…
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Kinect Coordinate Mapping
C#Kinect
June 23, 2016

Kinect Coordinate Mapping – The Easy Way

A few months ago, I had published a detailed guide about converting between Kinect's 3D and 2D coordinates. Today, I'm going to show you how to accomplish Coordinate Mapping with minimum effort and only one line of C# code! Background…
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Kinect Weight Lifting (Cover)
C#CodeProjectKinect
May 17, 2016

Detect a Weight-Lifting Bar using Kinect

Any weight-lifters reading this blog? If you are trying to combine technology with your daily weight-lifting exercise, look no further. Today, I'll show you how to recognize a weight-lifting bar and display its distance from the floor using Kinect. This…
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Kinect Unity Windows Store
CodeProjectKinectUnity
May 11, 2016

Export your Unity Kinect project for Windows Store

Kinect officially supports Windows Store! So, if you decide to bring your Kinect apps & games to the Windows Store and reach more customers, be my guest. Uploading traditional Windows Store apps, made with Visual Studio and XAML, is quite…
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Kinect Basketball Spinner - Cover
C#CodeProjectKinectUnity
April 6, 2016

Augmented Reality Basketball Spinner with Kinect

Back in 2014, I had the opportunity to work with an amazing agency from Madrid regarding the Mundobasket Contest, held in Spain. My job was to develop a first-class Augmented Reality experience for Globalzepp and Liga Endesa, the official Mundobasket sponsor. The application…
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Hololens Unity (Cover)
CodeProjectHololensUnity
April 4, 2016

Getting Started with Hololens and Unity3D

Microsoft released the official Hololens SDK a few days ago and I published an introduction to Hololens that went viral. Today, we'll dive into Hololens Development using the Emulator. I'll show you how you can build your first Hololens project using Visual…
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